00:00
00:00
applessmillion

53 Game Reviews

16 w/ Responses

Well, it's a clicker game, that you click on a wheel until you reach however far it says up in the top left.
Reason I am rating low is because there isn't much to this. The number in the top left is the amount of times you need to click. 1 click = 1km. I was hoping that since it is a wheel, after awhile it might start to roll itself, but realized that it didn't work like that.

For difficulty, I'd actually call the "easy" difficulty hard, "normal" difficulty dedicated, and the "hard" difficulty impossible. I'd have to imagine after 72,000 clicks on a single tire, some damage would be done to your mouse too.

It seems like a nice game, but could be improved in various ways.

Suggestions:
*Modify the game's size. Try not to have the stage (in this case, the black) showing. I've noticed the title screen is a different size than the actual game, so some adjusting could be done with that (Even if it means you have to resize your images)
*Make the tutorial shorter. Having 15 seconds to read a few lines of text is a bit too long. Shorten the time, add all the text onto one frame, or give it a next button so whoever is playing can read at their own pace.
*Time - says it is best time, but if it is, shouldn't it be going up?

I also noticed after dying, replaying presents you with the death message again.

But I do like the idea of the game.

Game is pretty much the same as the legit original. Same difficulties, same gameplay.
Although sometimes quick turns can kill you (thinks you're somehow going back onto yourself).
Maybe also add a back to menu button to select difficulties, since there is no real indication that pressing escape does that (guessed it).

There are times where it is impossible to dodge the clouds.

This game is amazing, really is, I like just about all of it. Only thing I have to say is you have little time to avoid the meteors while falling. Perhaps the player being closer to the top of the game?
Other than that, I love it.

Solid game. Punctuation was my downfall

Not a bad text based game. Although it is rated M (sure, it has make believe violence, but a text based game without graphical violence ain't M-worthy in my opinion), I have yet to see any mature content in it.
Gold - What is it for? A score? Cool, but so is "Arena won". It'd be nice to have an arena shop to upgrade your skills, Cuz even though that Sword Front Swing has a 60% accuracy, it sure doesn't seem that way, and I'd love to upgrade it.

I do like the concept and the gameplay, and I like the game, but someone who randomly smashes the buttons will get farther than someone who attempts to play it. (Believe me, I played it properly for a few minutes, got to 40 gold, died a few times, left me with 20, then went on a clicking rampage. Got to 100 gold before I died from smashing "Sword Swing")

Simple, easy, and mostly short. I've noticed you have multiple puzzle games out. Maybe combine a few and release a game with more than just a single puzzle?

Not bad of a game, simplistic and easy.

Not that bad of a game. Maybe increase the rate of the clocks though. I played through three sessions and only had a single clock pass by in one of them.

Age 27, Male

USA

Joined on 6/25/15

Level:
10
Exp Points:
1,013 / 1,110
Exp Rank:
64,872
Vote Power:
5.23 votes
Rank:
Scout
Global Rank:
39,649
Blams:
31
Saves:
200
B/P Bonus:
4%
Whistle:
Normal
Trophies:
9
Medals:
323
Supporter:
8y 3m 4d