Thought I'd make a quick post regarding some updates I'm planning to release later this month.
The first feature I am developing relates to end-game/money sink stuff. This feature will become available from the map page, and will allow you to 'invest' money into the local area. You are managing a power factory, and someone has to be buying up your electricity! This page will allow you to spend money to upgrade the area, making your customers happy while unlocking special bonuses for yourself. There will be different goals to meet on this page, with the first goal rewarding a new quick-sell feature. This quick-sell feature will behave a lot like the one in ERub2 did, but will be a sell-all button only. It's pricing and info will be updated every few seconds, so it will constantly stay up to date.
The second feature being developed relates to in-game goals. Medals/achievements are fun and all, but what about recieving in-game rewards for reaching certain milestones? This will look into just that. These goals won't be easy to achieve, but will offer some nice rewards like the feature above.
Expect the local development feature in the coming weeks, followed by the in-game goals.
I've also been fixing bugs and adding some requested features over the past few days. Just to recap on some things added in the last 24 hours...
Few bugs fixed relating to the sell-all button with high amounts of power.
Added more aggressive checking for leaderboards and medals.
Added button for new feature relasing later this month.
If you have over 1 Megapower, the bottom two buttons in the convert page will offer new deals.
Rebalanced the capacity upgrades. You will pay a lot less to get higher capacities.
For reading this far, here's a reward! Enter promotion on the mystery page (once unlocked) to get a little bonus.