Jaded Slasher - A new entry into the Jaded Journey realm
I've decided to create a game for the Flash-forward Jam! I've started creating the game a few days ago and progress has been good enough that I feel comfortable sharing some details on my entry.
I will be entering a game called Jaded Slasher (name may change) which is a spin-off of the Jaded Journey game from 2019. It will feature a mix of familiar graphics and new graphics I am currently creating. Characters/enemies will still be mainly sourced from the artist Elthen over on Patreon. I figure keeping some of the characters the same as the 2019 version will both let me focus on other game elements while being able to show some relation to the other game.
Without going into too much detail on the game, I will say it has more gameplay, more upgrades, and more content than Jaded Journey. It is also not the same playstyle, so expect something totally different gameplay-wise. Gameplay is very similar to a popular flash-based game from earlier last decade. That game had quite a few monetization decisions built into the gameplay as well, which I was not a fan of. My goal here is to make a similar game with less grind, less money-focused decisions all while keeping unique in its own right. I'll discuss details on the gameplay and which game I am referencing in a later update.
I originally planned to no-life development on this game till the 31st, but since I see the deadline is now end of February, I feel this will give me time to polish and add more content. I will also plan to release a public beta demo for anyone interested to play. This will help me figure out an appropriate balance before the official release.
Thanks for reading as always!