Codename "YouBot vs ZomBot" (too lame to be a final name)
Above is the game. Work-in-progress-art with solid gameplay. Just need to add two more functional functions (cuz right now the Zomboid doesn't want to attack and the helper bots don't wanna spawn)
In this game, you are [yournamehere]Bot, a robot that has survived the Droidacalypse. After years of fighting and destruction, you've managed to locate the head Zomboid - Zombot. Fight and destroy this undead robot! It won't be easy though, you'll need to upgrade and hire help if you want to defeat this fiend.
Right, there's the description, now for a bit about the game.
I came up with the concept around the 4th or 5th of this month, giving me enough time to really code in one amazing battle scene. I originally wanted it to be a defend-against-impossible-numbers kinda thing, but it just didn't turn out right, so instead I decided to go the final bossfight route.
When it's all done, you'll have you, your helper bots, if you decide to hire them, and the Zombot. Zombot will shoot balls of energy (like lazers but less overrated) at you every 1-1.25 seconds, which will damage your helperbots first, then you if you run out of those little helpers. You can speed up the battle process by purchasing upgrades with scrap. Scrap falls off of Zombot when you attack him. The upgrades are as follows:
POWER
Upgrade your attack power with each purchase! Increase your attack damage (and scrap gain) with each level.
ROBO
Buy more helper robots! Use them to multiply your attack power and do the work for you! They attack every 0.75 seconds, so they're worth having! You can have a maximum of 3 at a time.
MULTI
Multi is an upgrade to multiply your scrap reward. Multiplier of two? Get double the scrap!
HEALTH
Upgrade your health before it's too late! If something goes wrong and that Zombot gets to you, you better have a good amount of health, or it's lights out!
Release date for this will hopefully be the 8th or the 9th, and worst case would be the 10th. Just gotta make the art look a bit better and fix two broken functions, then it'll be all ready for Newgrounds (after adding medals and highscores, of course).
P.S.
In other news... I've imported an old game I made to Newgrounds, 30 Second Clicker. It's extremely simple, and I was able to add the Newgrounds API to it in a short break from working on this Robot Day submission. Has a few medals too, check it out, or don't.