5 Levels, 20+ quests, 2 Upgrades, +10 Scoreboards, +10 Metals, 1 Android App.
Coming later this week :)
hi, it's me.
Age 28, Male
USA
Joined on 6/25/15
Posted by applessmillion - October 18th, 2015
5 Levels, 20+ quests, 2 Upgrades, +10 Scoreboards, +10 Metals, 1 Android App.
Coming later this week :)
Posted by applessmillion - October 8th, 2015
Info:
Pumpkins with treats in them are worth 1 point. Pumpkins with a G (will eventually be golden pumpkins) are worth 5. Monsters and ghouls will take -2 points from your score.
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I am looking for feedback on the current structure of an upcoming game "Whack-a-Treat". Any suggestions/ideas/critisisms/anything is welcome. Please note that the version playable does not represent the final product, there are a lot of things that are not implemented yet (some of it coded, some of it not).
Guarenteed features before launch:
Note that those are obvious features. There are still quite a few gameplay features that'll be a surprise :)
What isn't in this preview:
This preview will be available until I upload a more finished version. So for the next day or so.
Posted by applessmillion - October 4th, 2015
Idle City has now been released
Check it out here on Newgrounds or try out the app for Android!
Posted by applessmillion - September 30th, 2015
Idle. Will be coming within the next week or so. Here's a look into the random map generation:
You're randomly generated a city map when you click play. Based off of the plots and buildings that spawn, you'll be given income and population numbers based on them. Currently there are 7 different tiles that generate a map, looking into making more before release as well.
It will basically put you in the seat of never having to do anything while having control over a city. You don't have to click, rub, press anything or do anything to make money in this game. It is simply given to you every second.
For the people who are looking for a game with a purpose (sorry idlers) it'll feature upgrades to allow you to increase population and increase earnings. This will also bring your rank up.
Random News:
Posted by applessmillion - September 13th, 2015
Trivial Trivia Games
Please know this isn't just to defend the most recent game I've published, it's basically a semi-rant that has come out of another artice I've been typing up. It got so large I decided to publish this ahead of my other post, so keep an eye out for that one too.
This post is mainly about why I make these games, and what I intend for them, so read if you want, ignore if you don't.
Okay, I know these aren't "games" in the sense of the word, or really worth publishing anymore (hell, I've gotten a person to tell me they'll give me a 0 star rating for every game I publish with the name, so thanks). Why do I do it? Why did I just publish one today? Well, read on.
These games are total filler for when I don't have any other content lined up for awhile. The Idle game is the next one hopefully (maybe one of the Whacks, if not), so it'll still be awhile. So why do I publish these? Well, I believe if you have some goodish idea, and go with it while improving it based on feedback along the way, good things come out of it. I don't think these games are exactly good, but I will tell you I think they are needed. Sure, no one is yelling out for trivia/quiz games on Newgrounds, but there is a need for them.
Don't believe me? Well, take a look for yourself. Here's the quiz games published in the last 30 days:
This category is dead, and with the exception of some published, most are just rip offs of each other with math questions in mind (ahem, I'm guilty too :P). Here's the stereotypical look if you go to the category:
Notice something? Every Trivial Trivia game that I have made (excluding Math, which is extremely crutial to note) is on the front page for yearly. I don't say this to gloat, I say this because although most people aren't into this type of game, some people are, and the ones that are find these games worthy of making it front page. Most games on this front listing are unique in what they ask and do, something most games published to this category are not. I've seen time after time math quizes make it into this category with low scores, it's because it's been done already and no one wants to play another math quiz game. Unique quiz games get high scores. To be honest, I didn't notice this until I went looking into this next point I am about to make, so I'd honestly like to thank everyone who helped get them here.
The point I was refrencing to above is this: Most of these games are about to get removed from the year list. Most of these games were made back in 2014, with two or three of the top games in the above image made this month last year. That means in a few weeks (next week, for some) they will be wiped from this list.
No one really makes quiz games anymore, and I want to fix that. That is why I publish these things, not because it's easy money (it ain't, if I ever become a money grabber, I'll be milking the Electric Rubber games to death), not because it's an easy high-star game (another it isn't, it really brings me down to see these games score the lowest out of my other games), and for whatever other reason you may think of. I make these because they are needed, and I want to make quality quiz games. I can assure you most games that land in this category do not have the Newgrounds API in them. I do. Sure, they aren't perfect, the Trivial Trivia swf I work off of took around a month and three games to make into what it is, where I'm still modifying the core code to add things here and there, but it works to the point of my approval.
So what am I asking by making this, by typing up a rant to the people who I hope will stay with me through (what someone wanted to tell me via PM) these shit games? I ask this. If you don't like trivia games, or the feel of these games, I am not making them for you. I promise that I have unique games lined up for the future, they just take way longer to make than a game in this series does. I can finish a Trivial Trivia game in 1-2 days, where coming up with graphical assets, a unique idea, and something fun can take months.
Electric Rubber took me a week to get the base idea for it, back when it only had two upgrades, no shop, and no settings. I worked on it for the next two months to make it into what it is now, and where I couldn't fit something into the original, I put into Electric Rubber 2. The code in both are complete messes, and I like it that way. These games give me great feelings of accomplishment, feelings I will never expect to experience with this series, but I am making what I feel is needed on Newgrounds.
All I ask is, while I make games that I feel proud of and love playing myself, let me make games for those people who may not have enough time to enjoy the games we do, and find fun out of a 1-2 minute quiz.
Since writing this, I want to do something else with these games. Instead of a 10% revenue split with the author of the music I use, I'll be raising it to 60%. Anyone with music that thinks it'll fit with the type of games Trivial Trivia is, mail me.
Thanks for reading, and I promise there's a lot in the future of my creations :)
Posted by applessmillion - September 3rd, 2015
Lets keep this short, cuz I like doing that.
1. 19
Yep, Sept. 1 was my birthday. Woo, one year older and don't even feel it.
2. College
College was an unsuspected whammy. Not because of classes, or homework, but because people at this college are actually, like, super social. College started here on the 26th (w/ freshman welcome week and everything) so I've been super busy. I do have a bunch of free time, but it usually gets filled with social stuffs throughout the past two weeks.
3. Games
For the above reason, this is why no updates/new shiz has come out. I've chosen to abandon my nice neat monthly schedule and make what I can. That Rubbing Adventtures game is a big project, and depending on how things go, it may not make it into this year. I can say that smaller games will be made along with the much loved Trivial Trivia games *cough**cough*.
4. Updates/Bugfixes
Yeah. I know I need to update Erub and Erub2. I've gotten a few really nice bug reports and think I know where some things have gone wrong. Whenever I do get around to fixing things, Erub2 will be fixed before Erub (more reports & details have been submitted for Erub2, making it easier for me to know what's wrong).
5. Activity
I will still try to be active, but of course won't be as active as before. This next week is Labor Day weekend (USA), so I got an entire weekend to do stuff. Minus Saturday. Saturday is party day. I can't miss party day. Party day is fun.
Okay, this wasn't too short, but much shorter than if I went into paragraph form. Anyways, thanks for those fans who recently, well, fanned. Thanks to those fans who have fanned before recently. It's kinda cool that people are interested in my stuff. Anyways, I've been typing this up as my laundry has been going through the wash cycle, and it's just now finishing, so cya all later!
Posted by applessmillion - August 20th, 2015
I hope to have this game out by the end of next month, hopefully sooner. But here's progress of it, the character creation screen:
Still ain't going to say much else about this game, but hopefully this is some insight to what the game will be about (maybe)!
Posted by applessmillion - August 19th, 2015
So I'm kinda proud of this dressup character thing that I've been working on. It's something small for something much bigger. Managed to get it to save character info, so yay. Tell me what you think about it, and what I can do to improve it (ofc I'll be adding decor and stuff, it won't always be a gray background with little)
(Link to Dumping Ground page)
(Yes I have a shoes option without any shoes, it just makes hair toggle for now. There will be shoes eventually!)
Posted by applessmillion - August 17th, 2015
The Newgrounds flash API is one of the best features you can have in a flash game, like, ever.
So, not only does it allow you to have metals, scoreboards, saved data, and the ability to pull information from users (mainly username), it's a wonderful tracker.
I've had fun tracking the spread of Electric Rubber ever since the first week I put it here on Newgrounds. Although it was only about a month after I first uploaded it(to Kongregate, for those wondering), I have come to realize how insignificant that website can be with tracking. Turns out, at least three websites snagged it from Kongregate without my knowledge. Sure, I don't care, the more the better, but I always do like knowing how it's done and what version it was on (One website actually snagged the very first version, with only two upgrades).
Now, why am I writing this and why do I care? Kongregate is only better at one thing - tracking your money. You can export spreadsheets, check custom date ranges, and yeah, that's awesome and all, but you can only see how well your game does on that website with their API. Turns out within the month before I threw the Newgrounds API into the game for the first time, the three websites that picked it up gathered a total of 12k views. That's quite amazing, but they're running on old versions. What could I possibly do with the Kong API? Nothing.You can't upload a new version and have the game redirect telling people about the new version (which I'm sure site owners would be quick to grab it too, don't want traffic being redirected to a new site). I know of no other website that offers that feature. Although I've only had to use it once before, it's useful at keeping the version somewhat normal throughout websites.
Yeah, Newgrounds is the only website I know to have something like this purely awesome thing.
Random news post, but I just love it. So I decided to write about it :P
Posted by applessmillion - August 14th, 2015
Electric Rubber 2 has been released.
What can you expect in this sequel? Clicking, more rubbing, more buyables (3 pages of em!) and more things to upgrade. You can also now purchase 3 upgradeable storage thingys (power plants). Take a look and tell me what you think!
Oh yeah, did I mention it has 24 metals to unlock and over 10 scoreboards? Well, it does. I kinda went overkill with those things this time. Enjoy!
Play it here.